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Crême Glacée

Context

This game was made for the Ice Cream Jam by Christian Pulieri

Jam theme : Ice Cream

Genre : Arcade, Roguelite

Platform : Web

The Game

mockup.webp

Global warming is very real and reaches the most unusual places. Meet Mischief the Fourth heir to the Kingdom of Heck, also known as Gobby. Heatwaves have been hitting the Kingdom, which made Gobby’s skate sessions difficult to fathom.

Only Crême Glacée, a cold refreshing relic, can make the difference between a great day, and a scorching heatstroke. Your quest is to help Gobby catch the Crême Glacée Carriage and pick up every power-up and Nickhell it drops. You also have to keep an eye out for foes and obstacles, they will make your life a living hell if you let them hit you! If you fail, you can improve Gobby and unlock new Crême Glacée to improve your chances of succeeding.

My role

I was the main game designer and created all of the graphical assets. As a game designer, I have written a quick Game Design Document paired with a data sheet for visualizing values. The format is tailored around my value of flexibility and change: You can have an overview of every change and comment at each new iteration of values.

Team members

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